Morpheus World Engine
Last updated
Last updated
Building a high-scale virtual experience involves several steps and prerequisites, such as access to computing power capable of handling high-density user interaction, compatible user hardware, and the creation of complex technologies. This creates a high entry barrier for creators in the metaverse.
Origin introduces the World Engine, allowing creators to develop high-density social experiences. The World Engine addresses four primary challenges faced by virtual experience builders during development and operation:
Facilitating high-fidelity user engagement in high-density environments
Allowing users to create fully customizable 3D avatars, with thousands rendered simultaneously
Ensuring users can hear everyone around them for real-world-like interaction
Enabling broad access for users without gaming hardware
The World Engine leverages various technologies to enable an immersive user experience:
Component | Description | Value |
---|---|---|
Morpheus Networking Engine | Facilitates dense gameplay, allowing thousands of players to join a virtual space while minimizing network bandwidth requirements for users. | Enables high-density user experiences. For example, a stadium, a concert or something more novel. |
Morpheus Rendering Engine | Enables real-time rendering of thousands of user avatars, along with live streaming of facial expressions. | Allows users to fully customize their avatar, enabling them to be themselves. |
Streaming service | Cloud streaming technology lets users simply log in to a web experience without worrying about hardware. | Provides access to any user with an internet connection and easy sharing of experiences through web links. |
Spatial Audio | Spatial Audio allows users to hear sounds originating from multiple sources and distinguish between them, creating an illusion of physical presence with thousands of participants. | Offers immersive user experiences across various events, such as virtual tours, shows, concerts, and business presentations. |